- 作者:老汪软件技巧
- 发表时间:2024-08-23 07:02
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什么是贪心算法(greedy algorithm)
贪心算法是一种常见的算法设计策略。它的基本思想是在每一步都做出当前看起来最好的选择,也就是说,它总是试图在当前状态下做出局部最优的选择,从而希望能够最终得到全局最优的解。
贪心算法的特点如下:
贪心算法总是做出当时看起来最好的选择,不考虑这一选择是否会影响到以后的情况。
贪心算法一般用于求解一些最优化问题,如最短路径、最小生成树等。
贪心算法不保证能得到全局最优解,但它能得到一个可行解。有时候这个可行解就是全局最优解,有时候是近似解。
贪心算法的关键是要正确地定义问题的局部最优策略,并且证明这种局部最优策略能导致全局最优。
贪心算法的典型应用有:
最小生成树算法(Kruskal算法、Prim算法)Huffman编码找零钱问题路径规划问题(如Dijkstra算法)作业调度问题
总的来说,贪心算法是一种简单有效的算法设计思想,它通过做出局部最优选择的方式来解决全局优化问题。尽管不保证能得到全局最优解,但在许多实际问题中仍然被广泛使用。
什么是霍夫曼编码
霍夫曼编码是一种用于无损数据压缩的编码方式,它是由大卫·霍夫曼(David Huffman)在1952年提出的。
霍夫曼编码的基本思想如下:
根据字符出现的频率,给每个字符分配不等长的二进制编码。出现频率高的字符分配较短的编码,出现频率低的字符分配较长的编码。
构建一棵二叉树,将叶子节点表示为原始字符,每个字符的编码就是从根节点到该叶子节点的路径。
构建二叉树的过程是自底向上的。首先将所有字符以及其出现频率作为叶子节点,然后每次选择出现频率最小的两个节点,合并为一个新的节点,直到最后只剩一个根节点。
每个字符的编码就是从根节点到该字符叶子节点的路径,左子树编码为0,右子树编码为1。
这样构造出来的编码具有前缀码的性质,即任何一个字符的编码都不是其他字符编码的前缀。这种性质保证了解码的唯一性和无歧义性。
与其他编码方式相比,霍夫曼编码具有以下优点:
能够根据字符出现频率动态分配编码长度,充分利用了字符的概率特征。编码和解码的过程都很简单,实现起来也很容易。适用于各种类型的输入数据,压缩效果良好。
霍夫曼编码被广泛应用于文本压缩、图像压缩等各种无损数据压缩领域。
Swift代码实现
import UIKit
// 定义一个HuffmanNode类表示霍夫曼树的节点
class HuffmanNode {
var character: Character?
var frequency: Int
var left: HuffmanNode?
var right: HuffmanNode?
init(character: Character?, frequency: Int) {
self.character = character
self.frequency = frequency
}
}
class ViewController: UIViewController {
// 构建霍夫曼树
func buildHuffmanTree(from text: String) -> HuffmanNode {
var charFrequency = [Character: Int]()
for char in text {
charFrequency[char] = (charFrequency[char] ?? 0) + 1
}
var nodes = charFrequency.map { HuffmanNode(character: $0.key, frequency: $0.value) }
nodes.sort { $0.frequency < $1.frequency }
while nodes.count > 1 {
let left = nodes.removeFirst()
let right = nodes.removeFirst()
let parent = HuffmanNode(character: nil, frequency: left.frequency + right.frequency)
parent.left = left
parent.right = right
nodes.append(parent)
nodes.sort { $0.frequency < $1.frequency }
}
return nodes.first!
}
// 生成霍夫曼编码表
func generateHuffmanCode(from root: HuffmanNode) -> [Character: [Bool]] {
var codeTable = [Character: [Bool]]()
func traverse(node: HuffmanNode?, currentCode: [Bool]) {
guard let node = node else { return }
if let char = node.character {
codeTable[char] = currentCode
}
traverse(node: node.left, currentCode: currentCode + [false])
traverse(node: node.right, currentCode: currentCode + [true])
}
traverse(node: root, currentCode: [])
return codeTable
}
// 编码
func encode(text: String, using codeTable: [Character: [Bool]]) -> [Bool] {
var encodedBits = [Bool]()
for char in text {
if let code = codeTable[char] {
encodedBits.append(contentsOf: code)
} else {
print("Character not found in the code table: \(char)")
}
}
return encodedBits
}
// 解码
func decode(bits: [Bool], using root: HuffmanNode) -> String {
var currentNode = root
var decodedText = ""
for bit in bits {
if bit == false {
currentNode = currentNode.left!
} else {
currentNode = currentNode.right!
}
if let char = currentNode.character {
decodedText.append(char)
currentNode = root
}
}
return decodedText
}
override func viewDidLoad() {
super.viewDidLoad()
// 示例用法
let text = "Hello, World!"
let root = buildHuffmanTree(from: text)
let codeTable = generateHuffmanCode(from: root)
let encodedBits = encode(text: text, using: codeTable)
let decodedText = decode(bits: encodedBits, using: root)
print("Original text: \(text)")
print("Encoded bits: \(encodedBits)")
print("Decoded text: \(decodedText)")
}
}
Dart代码实现
import 'package:flutter/material.dart';
// 定义一个HuffmanNode类表示霍夫曼树的节点
class HuffmanNode {
final String? character;
final int frequency;
HuffmanNode? left;
HuffmanNode? right;
HuffmanNode({this.character, required this.frequency});
}
class HuffmanCoding {
// 构建霍夫曼树
HuffmanNode buildHuffmanTree(String text) {
final Map charFrequency = {};
for (var char in text.split('')) {
charFrequency[char] = (charFrequency[char] ?? 0) + 1;
}
final List nodes = charFrequency.entries
.map((entry) => HuffmanNode(character: entry.key, frequency: entry.value))
.toList();
nodes.sort((a, b) => a.frequency.compareTo(b.frequency));
while (nodes.length > 1) {
final left = nodes.removeAt(0);
final right = nodes.removeAt(0);
final parent = HuffmanNode(
frequency: left.frequency + right.frequency);
parent.left = left;
parent.right = right;
nodes.add(parent);
nodes.sort((a, b) => a.frequency.compareTo(b.frequency));
}
return nodes.first;
}
// 生成霍夫曼编码表
Map> generateHuffmanCode(HuffmanNode root) {
final Map> codeTable = {};
void traverse(HuffmanNode? node, List currentCode) {
if (node == null) return;
if (node.character != null) {
codeTable[node.character!] = currentCode;
}
traverse(node.left, List.from(currentCode)..add(false));
traverse(node.right, List.from(currentCode)..add(true));
}
traverse(root, []);
return codeTable;
}
// 编码
List encode(String text, Map> codeTable) {
final List encodedBits = [];
for (var char in text.split('')) {
if (codeTable.containsKey(char)) {
encodedBits.addAll(codeTable[char]!);
} else {
print('Character not found in the code table: $char');
}
}
return encodedBits;
}
// 解码
String decode(List bits, HuffmanNode root) {
HuffmanNode currentNode = root;
String decodedText = '';
for (var bit in bits) {
if (bit == false) {
currentNode = currentNode.left!;
} else {
currentNode = currentNode.right!;
}
if (currentNode.character != null) {
decodedText += currentNode.character!;
currentNode = root;
}
}
return decodedText;
}
}
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('Huffman Coding Example')),
body: HuffmanExample(),
),
);
}
}
class HuffmanExample extends StatelessWidget {
@override
Widget build(BuildContext context) {
final text = 'Hello, World!';
final huffman = HuffmanCoding();
final root = huffman.buildHuffmanTree(text);
final codeTable = huffman.generateHuffmanCode(root);
final encodedBits = huffman.encode(text, codeTable);
final decodedText = huffman.decode(encodedBits, root);
return Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text('Original text: $text'),
SizedBox(height: 10),
Text('Encoded bits: $encodedBits'),
SizedBox(height: 10),
Text('Decoded text: $decodedText'),
],
),
);
}
}